Wednesday, November 28, 2007

Moonshade Catacombs area finished

Sorry for the lack of updates, but rest assured progress continues.

Area built and is exactly the same layout of the original. I still need to write 1 script for this area (The Magic Harp), but am having difficulty coding it. I decided that wasting any more days working on this is not productive, so I will address it later (I think I know how to tackle this).

Next: Furnace

The original Furnace area was around a 48 x 28 tile set, which is something you do NOT want to do in the NWN2 engine. I will sadly have to break this area into 2 areas. I need to play through in the original game and explore and figure out the best way to break it up.

Can't wait to code/script the Test of Purity!

5 comments:

Anonymous said...

Getting excited for this mod! How will you handle dialogue? Is it going to be taken directly from the original? Will you add the unfinished parts back in? (please do that)

Jay said...

How will you handle dialogue? Is it going to be taken directly from the original?

Yes, dialog is 100% taken from the original game code (via the USECODE). I am also play the original game in DOSBox to ensure I am restoring the dialogs 100%.

Will you add the unfinished parts back in? (please do that).

I would REALLY REALLY like to add this, but it is something I am not going to do. When this mod is finished, this IS something someone could add. Adding the cut content, would just be too difficult. Sorry. :(

Nalencer said...

How's it coming, man? Haven't had any updates in awhile.

Anonymous said...

Progress report, please.

Anonymous said...

Guys...give the guy a break. It is the Holiday season, I am sure he will get back to it and give you all a progress report as soon as he gets the time. Modding games is hard and time consuming work...every now and again a break is nice.