Thursday, August 30, 2007

of dialogs and Chaos

I have spent the last couple of days re-working all the dialogs. I wasn't happy with how they looked in game and am making them more efficient. Also since it is so blatantly obvious when a character is saying something that will allow a new dialog option on a character I removed the complete railroaded dialog, that I was forcing the player into. It is now working (for the most part) exactly like the original.

Anyways, this I what I am continuing to work on.

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